Digital Media vs Copyright Summaries II

Maloney, M. C. (1997). Intellectual property in cyberspace. The Business Lawyer, 53(1), 225-249. Retrieved from http://search.proquest.com.er.lib.k-state.edu/docview/228459683?accountid=11789

Cyberspace is becoming the main medium for doing business.  This raises issues on intellectual property.  Some argue that intellectual property rules in cyberspace have to be completely revised while others say that only a few changes need made.  Courts are having to realize and take in the traditional intellectual property along with the technological reality (Maloney, 1997).

Memon, N., & Wong, P. W. (1998). Protecting digital media content. Association for Computing Machinery.Communications of the ACM, 41(7), 34-43. Retrieved fromhttp://search.proquest.com.er.lib.k-state.edu/docview/237077059?accountid=11789

The World-Wide Web holds a massive amount of digital media, which includes documents, pictures, video and audio.  All of these files that are available on the internet allow people all over the world to look at them and download them.  This easy access to digital media has caused a rise in issue with security and copyright laws.  Copyright laws as they are right now are not sufficient when it comes to digital media, but digital watermarking could be.  A watermark is a signal that can be added to images, videos or audio.  This signal can later be found on the files and give information on the content.  The information can show the ownership, who’s had access, whether the content is authentic or not, usage control, and protection of the content (Memon & Wong, 1998).

Milone, M. (1999). Digital millennium act revises copyright legislation. Technology & Learning, 19(6), 60. Retrieved from http://search.proquest.com.er.lib.k-state.edu/docview/212097924?accountid=11789

The Digital Millennium Copyright Act was signed into law in 1998.  The goal of the act is to protect works that have been copyrighted from technology.  Technology, such as the internet, makes it possible for people to copy copyrighted work without permission.  Fair use makes it possible for nonprofit libraries and schools to allow people to try out the technology but not actually own it (Milone, 1999).

Seadle, M. (2001). Copyright in the networked world: Digital legal deposit. Library Hi Tech, 19(3), 299-303. Retrieved from http://search.proquest.com.er.lib.k-state.edu/docview/200679299?accountid=11789

 Digital media is at risk of copyright infringement.  The requirement for certain documents to be put in national or research libraries is called a legal deposit.  There is no law in the US that requires digital media to be deposited (Seadle, 2001).

Stefanac, S. (1996). Copyright ain’t dead…yet. Macworld, 13, 137. Retrieved fromhttp://search.proquest.com.er.lib.k-state.edu/docview/199239575?accountid=11789

For the most part, the copyright law has not been changed in 200 years.  The Copyright Act of 1976 tried to guess how media might change over the years, but new media has almost pushed the law to its limits.  To get a copyright, there has to be an original work, and then the “holder” or the copyright is the only one who can make changes to the work.  Unfortunately, there are more questions than answers on how to make copyright work for digital work.  An example would be, could there be fair use on digital media, or would it have to be illegal to make copies of the work for educational purposes (Stefanac, 1996)?  It is very simple to make copies of digital work, and on top of being simple, the copies are exactly the same as the original.  Also, since access to the Internet is worldwide, one’s work is subject to change depending on what copyright laws are in other countries (Stefanac, 1996).

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